[Minecraft 1.2.5] Mad Mobs ModMinecraft Mods [June 15, 2012 at 5:31 PM ] 303 views
The Mad Mobs mod is the Biggest! Most Hugest mod I have made so far!
It adds 29 Differant Monsters into minecraft!
Scroll Down for details. I had too many pictures to put it it the Preview.
Nine new skeletons:
- Quick skeleton
- Gatling skeleton
- Sword skeleton
- Thief skeleton
- Fighter skeleton
- Armor skeleton
- Poison skeleton
- Fire skeleton
- Ancient skeleton
The quick skeleton is, as you might imagine, quick! It moves and shoot a bit faster, but its arrows don’t deal as much damage as usual – also, they wear cool headbands.
Quick skeletons drop feathers and arrows, and will rarely also drop bows that might be enchanted.
The Gatling skeleton is a lean, mean, shooting machine. If you think headbands are cool, you’re right, but this goggle-wearing skeleton will blow you away, literally! It fires two pathetically weak arrows every second, and move at roughly a snail’s pace! I would suggest running away.
Gatling skeletons drop gunpowder and arrows, and will rarely also drop bows that might be enchanted.
The sword skeleton is your worst nightmare. That is, assuming you’re aichmophobic. Instead of shooting at you from far away where it can’t smell you, sword skeletons like to get up close and personal, dealing three hearts of damage per hit. Yikes, that’s more hearts than a time lord!
Sword skeletons usually drop bones, and will rarely also drop iron swords.
The thief skeleton is ten pounds and eleven ounces of pure evil. Every time it hits you, it’ll take whatever you’re holding right out of your hands, if it thinks its new snatch is better at killing you than what it was holding, it will throw the old item on the ground. Of course, if it doesn’t want the item it steals from you, it throws that on the ground instead.
Thief skeletons usually drop gold nuggets, and will rarely also drop especially thievish golden swords. They will also drop whatever they’re holding.
The fighter skeleton is just like a sword skeleton, except for the fact that it wears light armor. Its chainmail usually turns into leather when it dies, but our scientists haven’t quite figured out why.
Fighter skeletons usually drop leather, and will rarely also drop iron swords and pieces of chainmail armor.
The armor skeleton doesn’t like getting hurt. Instead, it enjoys long walks on the beach and shooting you in the face from behind the relative safety of its chainmail armor! Due to unknown causes, its light chainmail armor usually turns into leather after it dies.
Armor skeletons drop leather and arrows, and will rarely also drop pieces of chainmail armor.
The poison skeleton is a master of stealth, cunning, and stealing spiders’ eyes. It might strike when you least expect it – a single hit from one of its poisonous arrows will poison you! The poison lasts for three, six, and nine seconds on easy, normal, and hard difficulties, respectively.
Poison skeletons drop spider eyes and arrows, and will rarely also drop bows that might be enchanted.
The fire skeleton burns with the flames of a thousand torches! Its arrows are about just as hot (roughly 823 torches), and it wants to fling them in your face! Its arrows are basically the same as those shot by a bow with the Flame I enchantment. Water isn’t good for the fire skeleton, and will ultimately kill it. Looks cool with dynamic lighting!
Fire skeletons drop fire charges, coal, and arrows, and will rarely also drop bows that might be enchanted.
The ancient skeleton is the biggest, baddest skeleton in town. Technically, its the same size as every other skeleton, but it has heavy armor, fifteen hearts of health, and its arrows hit a bit harder as well. Oh, did we mention it regenerates a half heart of health every second? There’s a reason why it has been “alive” for so long.
Ancient skeletons drop gold nuggets, and will rarely also drop some of their vast riches, including some unnaturally powerful equipment.
Eight new endermen:
- Lightning enderman
- Icy enderman
- Confusing enderman
- Cursed enderman
- Blinding enderman
- Mirage enderman
- Strike enderman
- Ancient enderman
All special endermen drop the block they are carrying when killed!
The lightning enderman smites you down with lightning if you let it touch you! Naturally, it’s immune to lightning, otherwise it wouldn’t be very effective at living.
Lightning endermen often drop redstone dust, and will rarely also drop Ender pearls and eyes of Ender.
The icy enderman will freeze you solid if it touches you! Well, almost; you move 90% slower for a couple seconds. Be careful, since getting hit by one of these will make you a sitting duck. Or a frozen duck.
Icy endermen often drop snowballs, and will rarely also drop ice.
Very confusing, the confusing enderman is. Move 10% slower, you will — in the opposite direction! Potion effect, this reverse in movement is, so cure it, milk will. True jedi master, you must be, in order to defeat the confusing enderman.
Confusing endermen rarely drop Ender pearls and eyes of Ender, but usually drop raw fish.
The cursed enderman is cursed to spread curses! If you are hit by one, your attack power and mining speed will go down for a fairly long while. What’s worse is, the more you are hit by the cursed enderman, the stronger the curse becomes! Of course, as everyone knows, drinking milk will completely purge you of any curse, no matter how strong it is.
Cursed endermen often drop fermented spider eyes, and will rarely also drop Ender pearls and eyes of Ender.
The blinding enderman will blind you when it gets near, making it difficult to see where it’s attacking from, and impossible to sprint or score a critical hit. Watch your step!
Blinding endermen often drop ink sacs and ghast tears, and will rarely also drop eyes of Ender.
The mirage enderman is just like any ordinary enderman, except for one thing: it creates mirror images when it teleports! Any time the mirage enderman teleports, it creates a mirror image that will either take the mirage enderman’s place or teleport instead of the mirage enderman! Mirror images only live for ten seconds, have half a heart of health, and can’t deal damage or make more mirror images, but will probably mess with your head.
Mirage endermen often drop silverfish blocks, and will very rarely also drop a sacred (to endermen) harvesting tool.
The strike enderman has light armor, but don’t let it fool you. An enderman has twice as much health as a normal mob, so its armor is twice as effective. The strike enderman also (almost) always teleports away the moment it hits you, giving you less time to launch a counterattack. Its skin is actually flint. Weird.
Strike endermen often drop flint, and will rarely also drop Ender pearls and eyes of Ender.
The ancient enderman is a beast of a beast. It has light armor, will blind you when near, will inflict random negative effects on you when it hits you, and regenerates health. While it does regenerate more slowly than other ancients (one heart every three seconds instead of every two seconds), it teleports around, delaying the battle and giving itself more time to heal. Prepare for a lengthy battle, and be warned.
Ancient endermen often drop gold nuggets, and will rarely also drop some of their vast riches, including some of their sacred tools.
Nine new spiders:
- Baby spider
- Small spider
- Giant spider
- Poison spider
- Speedy spider
- Flying spider
- Angry spider
- Tough spider
- Mother spider
All spiders added extend EntitySpider, therefore any of them can spawn with a skeleton rider. Beware the flying spider jockey!
The baby spider is just absolutely adorable. Smaller than the cave spider, the baby spider can even fit in holes only half a block tall! That being said, its one heart of health and half-heart attack power make it a very minor threat, even in fairly large numbers. It also has the bonus of being rather comedic when ridden by a skeleton.
Baby spiders sometimes drop a bit of string.
The small spider is all the size of the cave spider, and none of the poison! Pretty standard, really.
Small spiders drop a bit less string than normal, but rarely also drop extra string and spider eyes.
The giant spider is the opposite of a small spider. It’s also really big. It’s actually somewhat scary and can take a little more punishment and deal a bit more damage, but it can’t fit under single blocks anymore.
Giant spiders drop the usual spider stuff, but rarely also drop extra string and spider eyes.
The poison spider looks just like the cave spider, except for the fact that it’s the size of a normal spider. It’s also poisonous just like a cave spider, and can spawn without a spawner!
Poison spiders drop more spider eyes than usual, but rarely also drop extra string and spider eyes.
The speedy spider moves faster than a kangaroo on a hot december afternoon! It’s pretty hard to simply run from, so I would suggest either killing it or tricking it into running into a wall. Definitely avoid it if there’s a skeleton riding it.
Speedy spiders drop the usual spider stuff, but rarely also drop extra string and spider eyes.
The flying spider is purple! Also, instead of flying, it leaps vast distances and is immune to fall damage. It will leap at you from twice as far away as a normal spider, and will try to land behind you! Oh, and one more thing: stay very far away from the flying spider jockey.
Flying spiders drop feathers and spider eyes, but rarely also drop extra string and spider eyes.
The angry spider looks and behaves exactly like a normal spider at night. However, it is completely and utterly hostile, even in broad daylight! What it really needs is a hug in the face from your sword.
Angry spiders drop the usual spider stuff, but rarely also drop blaze powder, generated by their seething hatred.
The tough spider is big and, well, tough. Its shell is abnormally hard and can be used as flint, which you will probably need to make a ton of arrows to deal with all the upgraded creepers, skeletons, and spider jockeys. It also hurts a little more when it bites.
Tough spiders drop flint and spider eyes, but rarely also drop iron.
The mother spider is the creepiest, crawliest spider on the market. Not only is it tougher than a tough spider, but it also regenerates health and spawns five baby spiders when it dies.
Mother spiders usually drop extra spider eyes, and will rarely also drop some mostly digested armor, which probably would have to be incredibly powerful to withstand a mother spider’s stomach acid.
Six new creepers:
- Fire creeper
- Lightning creeper
- Jumping creeper
- Doom creeper
- Armor creeper
- Death creeper
The fire creeper is immune to fire, lava, and lightning, but water prevents it from exploding while slowly killing it. It also makes a lot of fire when it explodes! Wooden people and houses beware!
Fire creepers often drop fire charges and coal, and will rarely also drop gunpowder.
The lightning creeper is much like any run-of-the-mill creeper with beautiful blue skin — except it causes lightning to strike when it explodes! The actual explosion is pitiful when uncharged, but the lighting will charge other creepers if they are nearby! It does not take damage from lightning and, when charged, its explosion size is that of a normal charged creeper! Ouch!
Lightning creepers often drop redstone dust, and will rarely also drop gunpowder.
The jumping creeper will jump ridiculously high and attack from on high! It has a habit of being immune to falling damage and exploding harmlessly in the air above you, but don’t count on that second one.
Jumping creepers often drop glowstone dust, and will rarely also drop gunpowder.
The doom creeper knows it’s doomed, so it has rigged itself to also explode if it dies! It has a pathetic blast size, but will always explode. Don’t forget your water bucket!
Doom creepers often drop gold nuggets, and will rarely also drop gunpowder.
The armor creeper is your standard, yellow creeper wearing a cute armored vest and little booties! It has light armor, but is otherwise the same as a normal creeper.
Armor creepers often drop leather, and will rarely also drop gunpowder.
The death creeper is overflowing with gunpowdery goodness, giving its explosion the strength of TNT! With all that gunpowder spewing from its pores, you’d think it would explode if you lit it on fire, and it does! Be careful.
Death creepers drop more gunpowder than normal, and will rarely also drop TNT.
Eleven new zombies:
- Fast zombie
- Fire zombie
- Plague zombie
- Hungry zombie
- Jumping zombie
- Sword zombie
- Bow zombie
- Armor zombie
- Knight zombie
- Bow knight zombie
- Ancient zombie
The fast zombie is fast. Maybe it’s not fast compared to a spider, or anything else, but it’s surely faster than other zombies.
Fast zombies drop the usual zombie stuff, with a small chance to drop glowstone dust.
The fire zombie is one hot tamale, and will set you on fire if it hits you. Of course, being fiery, its one true kryptonite is water.
Fire zombies usually drop fire charges and coal, and rarely also drop blaze rods and especially fiery golden swords.
The plague zombie is the nastiest, grossiest zombie you’ll ever see in
Plague zombies drop the usual zombie stuff, with a small chance to drop netherwart.
The hungry zombie has a bottomless stomach — literally. When is hits you, it will eat a food item from your inventory, healing itself. Since it has bad manners, after eating a bowl of your mushroom stew, it will just throw the bowl on the ground. Rude.
Hungry zombies drop the usual zombie stuff, and will rarely also drop apples that might be golden.
The jumping zombie will leap at you when it is close enough, and is immune to fall damage. It leaps much farther and higher than a spider and looks just like a normal zombie. It’s scary!
Jumping zombies drop the usual zombie stuff, with a small chance to drop featherfall boots.
The sword zombie is a normal old zombie that found a shiny sword and decided to swing it at you. It hits for three more damage than a standard zombie, for a total of three-and-a-half hearts.
Sword zombies usually drop rotten flesh, and will rarely also drop iron swords.
The bow zombie is the second smartest zombie, graduating in the top 10% of Zombie University. It’s smart enough to shoot a bow instead of just trying to punch you, and is still slightly tougher than a skeleton.
Bow zombies drop rotten flesh and arrows, and will rarely also drop bows.
The armor zombie wears heavy armor and is quite a pain to kill. Other than that, it’s not a big deal, unless you don’t have any weapons.
Armor zombies usually drop rotten flesh, and will rarely also drop pieces of iron armor.
The knight zombie is a big conglomeration of pain, combining the annoying living power of the armor zombie with the hurty-pokey power of the sword zombie.
Knight zombies usually drop rotten flesh, and will rarely also drop iron swords or pieces of iron armor that might be enchanted.
Bow Knight Zombie
The bow knight zombie is not a nice person, but it is a smart zombie. It graduated at the top of its class, with honors. Unlike a skeleton that dies, the bow knight zombie keeps living and flinging sharp missiles in your general direction.
Bow knight zombies drop rotten flesh and arrows, and will rarely also drop bows or pieces of iron armor that might be enchanted.
The ancient zombie. If you thought the bow knight zombie was hardcore, you were right, but the ancient zombie is at least twice as hard and thrice as core. It has heavy armor, fifteen hearts of health, and deals four hearts of damage with each swing. Also, it regenerates half of a heart each second. Stick that in your pipe and smoke it.
Ancient zombies usually drop gold nuggets, and will rarely also drop some of their vast riches, including some unnaturally powerful equipment.
Progress: 100% complete
Credit to: pipalo from planetminecraft
|Mad Mobs, Mad Mobs Mod, Minecraft 1.2.5, Minecraft 1.2.5 Mod, Minecraft Mod|